Plus the publishers will likely just pay the next team less leading to more microtransactions, less quality games, and more DRM BS. And the publishers can just find a new dev team somewhere else, when the dev studio goes bankrupt.
Else they have no idea and will most likely assume you'd just pirate the game either way, thus having done nothing for boycotting microtransactions.Īnd I would argue it's pirating the game that leads some devs to push for microtransactions so they can compensate for some of the cost of development, because they already tend get a small cut compared to the publishers. If you boycott the game there most likely won't be a next game at all, unless you have enough of a conversation with the devs and publishers to explain way pirating the game is you boycotting microtransactions. To boycott microtransaction you need to not buy those, so if the game sells well and no microtransactions are sold then they wouldn't waste the time or money on creating them in the next game that's really just basic economics. By not buying the game you're telling publishers you don't want this games. I really feel the need to point out that this is not how economics work. I would never buy a game that have micro transactions as it is as saying 'we want you to continue to put micro transactions in all games' and I cant support that.